![]() I think this might be user error as I could not find any instruction on how to use it, other than a statement to use it, so I was trying to figure out on my own with no success. I also was trying to generate a new inventor layout from the 2d (without a pre-existing 3d file) and I could not get that to work either.Īs far as the BatchSync tool goes, I could not get that to work at all. Then I used the Update Design task to update inventor and when I open the file, the 2d of the asset was rotated, but the 3d model remained the same (see attached image). I had an existing asset layout and to test I rotated one asset 90deg in AutoCAD. I tried a couple of the Tasks in the Task Scheduler, and the only one that makes since as a sync tool is the "Update Design" task in the Task Scheduler and I could not get it to work. Beyond just stating to use it, there really are no further instructions on how to actually sync the layout. Yes this is what I was trying to follow and the FactoryAsset folder is local as well as the layouts. By default, this value is set to 5 pixels.Thanks for the reply. The Inventor Geometry Snap Tolerance in the Factory Options dialog defines the distance from the mouse pointer to the point in the cloud to enable snapping. You can then use the Reposition command to more accurately position the asset relative to the point cloud. By default, this value is set to 25 pixels.Ĭheck this box to enable the ability to snap to a selected point in a point cloud. The Trail Line Snap Tolerance in the Factory Options dialog defines the distance from the mouse pointer to the point on the trail line to enable snapping. Trail lines are used in conjunction with the Reposition command to more accurately position assets. By default, this value is set to 5 pixels.Ĭheck this box to enable the ability to snap to virtual intersections of points or vertices. The Inventor Geometry Snap Tolerance in the Factory Options dialog defines the distance from the mouse pointer to the point on the 2D drawing object to enable snapping. Endpoints, midpoints, and any point along the entity are acceptable pick points. By default, this value is set to 5 pixels.Ĭheck this box to enable the ability to snap to a 2D drawing object in a DWG underlay. The Inventor Geometry Snap Tolerance in the Factory Options dialog defines the distance from the mouse pointer to the asset vertex or edge to enable snapping. By default, this value is set to 5 pixels.Ĭheck this box to enable the ability to snap an asset to the vertex or edge of an existing asset in the factory layout. The Inventor Geometry Snap Tolerance in the Factory Options dialog defines the distance from the mouse pointer to the point on the asset surface to enable snapping. The Connector Snap Preview Tolerance controls the length of the rubber band.Ĭheck this box to enable the ability to snap to the surface of an asset that has been placed in the factory layout. By default the Connector Snap Tolerance value is set to 25 pixels. Autodesk® Factory Design Utilities is available as part of the Product Design & Manufacturing Collection (PDMC). The Connector Snap Tolerance value in the Factory Options dialog defines the distance from the mouse pointer to the connector to enable snapping. By default, this value is set to 5 pixels.Ĭheck this box to enable the ability to snap to connector points that are established on assets. Layers, and their assigned colors, can also be imported from an existing DWG. ![]() ![]() You can assign or reassign a specified color to each layer and opt to apply that color to assets in the layer for easy identification. The Inventor Geometry Snap Tolerance in the Factory Options dialog defines the distance from the mouse pointer to the point on the sketched entity to enable snapping. The Layer Manager lets you create, rename, turn visibility on/off, and delete layers for your 3D assets in the Inventor Factory layout. When snapping to sketched entities, the endpoints, midpoints, and all other points along the sketched entities are recognized to help position components in the layout. By default this value is set to 25 pixels.Ĭheck this box to enable snapping to a sketched entity that has been placed on the floor. The Grid Snap Tolerance value in the Factory Options dialog defines the distance from the mouse pointer to the grid point to enable snapping. Select this checkbox to enable the ability to snap to grid lines on the layout floor. Tip: Press F8 to temporarily disable the Snap to Floor setting when dragging an asset. Select this checkbox to enable snapping to the floor of the layout. Note: When you place an asset (or reconnect a previously placed asset) into your layout, you can press and hold Shift to pass the parameters of the asset you're placing into the existing assets you're connecting them to.Īccess: Factory tab > Options panel > Snap Types.
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